Lesson 11: Responding to Conditions
Students examine the code in a sample project about one of the invasive species from a prior lesson (iguanas). They begin to think about how they might write algorithms to control the behavior of sprites in ways that use conditionals.
- Students will understand that an algorithm is a set of instructions to accomplish a task.
- Students will practice following instructions to perform an algorithm.
- Students will begin to make connections about a new way to write programs.